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May 01, 2018  Jake, Gina, and Allison play Mass Effect, the cinematic space opera that kicked off the Mass Effect Series. Like what you see? Support the channel by SUBSCRI. What I do when creating a trilogy Shepard, I create one in ME3, then copy face code to this site to generate ME1 sliders. If it's OK in ME1.

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'Mass Effect 2' is a science fiction action-RPG created by BioWare Corp., the commercially and critically acclaimed RPG developer of 'Jade Empire', 'Star Wars: Knights of the Old Republic', 'Neverwinter Nights', and the 'Baldur's Gate' series. 'Mass Effect 2' will deliver an immersive story driven gameplay experience with stunning visual fidelity. Published by Electronic Arts, 'Mass Effect 2' is an exclusive title for the PC and Xbox 360 video game system. This website was created to make it easy for the players to share their customized appearances.

May 26th 2014 Update!! Hello to all fans of the site! As I recently announced on the facebook page as well as in the comments section, the new site is now upon us! Sims 4 height slider 2019. It should be just another day or two before the closed beta launches!! If you happen to read this then please like the NEW facebook page which only has 20 likes right now.

And get ready to try out the new site and say goodbye to this current one. This site will still be available for the nostalgic but will no longer accept new submissions or comments. Stay tuned and get ready for to see what I've now been working on for over 2 years!

Shepard

Closed 7 years ago.I am just starting Mass Effect 1 for the first time. I looked at the classes and the Biotics looked cool so I chose the class that does them. But now I am seeing that I only get a pistol and my biotic abilities are not that great (I tried to throw a Geth and it did not do much. I had to use my pistol to kill it). It also took a very very long time to recharge.When I play RPG games I usually go for the magic user class, so the biotics seemed to be the analogous class.

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I am also familar to starting with magic missile and a dagger. So if the Biotics will get better I am willing to tuff it out.My question is, will they get better? Or should I go with the half biotic half fighter class? (I usually steer away from dual classes because you get to be OK at both but not really great at either.)So, should I just be the fighter? Any input from someone who has played the game? This question is somewhat moot.

All classes are equally effective in their own right and since it is a squad based game any shortages that your character may have can easily be augmented with other squad members.Now as others have mentioned the Biotic (and the Tech) may indeed feel like support classes in ME1, especially at the begining of the game. The trick with the biotic in ME1 is that it requires you to:. Play through the game with another class to unlock a better weapon (i.e. Get 150 kills with the soldier to unlock assault rifles). Get a really high end biotool, like the Savant X, which drastically reduces cooldown duration and boosts power of your biotics.

Be at very late game unless you level up a lot to get good skills up faster.If done properly, the biotic is extremely overpowered in ME1, by the end of the game, my biotic had a permanent barrier (it recharges before it wears off/gets removed), can sling singularity and lift all over the place, and shoot anything I need to kill with an assault rifle. Between singularity, lift, and stasis (I went with the Bastion class), I was able to kill the final boss without it taking a single shot at me, which made it kind of boring:)Some skills to focus on which comes very handy is push and lift, push enemies off of ledges and lift will keep them helpless. Everybody's got their own playstyle, and you've got to choose your own, but my first playthrough was the soldier class, and even with the bonuses, I got sick of playing with the biotic class on my second play and gave up.As yx01 said, yeah, you can lift targets up if you want, but that's really what the rest of your squad is there for. Until you get to a high level (and perhaps even then) the ability to put fire downrange, accurately, at high volumes, trumps basically everything.Personally, if you really, really love being a biotic, you can do it on your first playthrough, but odds are, you won't have a good time. I feel that the game is really best played as a soldier first, and then any other class on your second trip through.

Female

With what you've said about playing ME2 after this, I'd recommend a soldier build. I really enjoyed playing the biotic/soldier class (I believe it's the Vanguard). I could use a pistol and shotgun, and I specced in the sniper for my optional skill, so I could get my kills in. Once my biotics got high enough I was pretty unstoppable. I always included a high tech member in my party (Talia usually) and someone who could take a hit (Ashley) and we burned the place down. This was my second playthru tho, and I went as a soldier the first time and got most of my weapon achievements.

I have them all now.Just started ME2 this weekend. Biotics in 1 can break the game if you use them right, but it's just like playing a low level mage-you aren't breaking anything at first level and you're a glass cannon. I put all my points early on into getting singularity, then maxing it out. If you do that, by 15th level or so you'll have a multi-target, long-range, area of effect power that's essentiall an instant kill for anyone near the epicenter and a hold effect on anyone on the edges. Stasis is also good, particularly if you later take the path that lets you damage stasised enemies. I killed the final boss with relative ease thanks to those 2 powers being maxed out.Other useful things include Barrier, Lift, and Throw. I also enjoy getting enough combat armor to get shield boosts maxed out, then put in equipment to give my shields regeneration.

The game was so easy by the end it was laughable, and so far only Biotic has been that easy for me.Biotics lose fights badly when they lose, and they start off weak.but if you build them right in ME1, they are nearly game breaking. Over all the most powerful class in my opinion is the Soldier on the second play through with the barrier power added in. I played on insanity on a Soldier with the Bonus Ability of Barrier and found myself to basically be permanent god mode and I killed the final boss by beating him to death. The Combination of the Super Immunity and Barrier mean that you always have one up and at max level both absorb so much punishment it's insane. If they overlap you are essentially god mode.The only time I died is if I just absorbed all the damage one of those geth vehicles can put out at once. This was on insanity, so I have no idea how it is on lower difficulties.

Probably more crazy on easier settings.I spent much of game basically trolling enemies and beating geth primes into the dirt with the butt of gun with this combination and I can't imagine a combo that is more overpowered. I would say the most powerful class in ME1 is Soldier, specialized in Commando. Maxing out Pistol & Spectre/Commando.

Essentially for no other reason than that the humble pistol as your only weapon with Marksman, Master Immunity, and low recharge times is powerful enough to (according to tvtropes.org) '.I gave it a try and it was certainly easy as pie. Invulnerable to all but melee and perhaps poison (negligible), rush and gun, weapon can be configured to never overheat. Of course the difficulty can always be turned up.