For Mount & Blade on the PC, a GameFAQs message board topic titled 'Prophesy of Pendor (PoP) siege crash'.

You can cheat all you want but you are not allowed to use the 'hand-of-god' cheat ctrl+alt+F4 or the heal cheat ctrl+H it doesnt matter if you actually use it or just pressed the buttons in mistake. After 3 strikes you get the cheater archivment, and after that your savegame is branded you will neither benefit from the boost of the former achievements or will you get any new one.

The sad part is you cant win the game either, so its just endless gaming without fulfilling the prophecy. Maybe you can hex code it, but you have to scapple everything appart and chances are you will just corrupt your savegame.

Sorry pal, restart or load an former save, if you want to cheat do it but dont use the ones mentiones above.^^. Originally posted by:The mod looks for the keystrokes - it doesn't actually know if cheats are enabled or not. Age of empires free for mac.

I got a warning once when I was anoyed and mashed the keyboard - I'm guessing there was a control H in there somewhere.There is one option to cheating - take the consequences of losing the fight. That happens sometimes. You lick your wounds and move on.I swear the first game week of my first try at PoP was being dragged around by one group of adventuerers after another.

That's why you don't pick fights with adventurers, lol. In all seriousness, pick your fights and you will go far.I messed up yesterday and took on a force of 160 with a force of 110. Would have turned out okay, if I'd remembered that melitine archers are amazing. Instead their cav disrupted my infantry and archers and allowed theirs to get set up on top of a hill.

Prophesy

It didn't help that I got nailed in the head so my troops all charged.I lost so many sarleon halberdiers. Now I'm rebuilding with ravenstern troops to try to re-obtain my monetary safety net before I start getting involved with big battles again.

Something gets off with the way posts are displayed - sometimes they show as new recent. I've also noticed that sometimes there will be weird gaps in the dates. So sorry for reviving an old thread.Jt, as far as picking fights - I had just loaded the mod and was level one heading to the nearest village (probably with no spotting or pathfinding skill) and one or two companions on foot and suddenly there's a few adventurers chasing us down - can't outrun them. Once I was free of them, there's another group of mounted ne'er-do-wells to chase me down. It was anoying, but funny at the same time.

Just gotta help them in fights or attack them, capture them as prisoners, and release them. You can still have the slower Noldor groups catch enemies, but it's a little cheaty. If something starts running away from a party on the map, you will not be locked into combat if you interact with them, even if you have 10 troops and they're a Jatu army of 700.

However, after you finish the dialogue with them and choose to leave, they will remain paused on the world map for a split second but the army chasing them won't be. Repeat ad nauseum until the Noldor group catches the other and assist them.The smaller Noldor armies will continually spawn as well, if none are up atm, they'll return eventually as well. Hmm, when I defeat armies with Noldor prisoners they disappear and I don't get any chance to release them. Also, did you release them via the party screen or by talking to them? Because I've done both and talking to them first is what guarantees a relations boost (and free honor).Another idea that requires a large amount of luck is to own Laria or any castle (Whitestag Castle for example) near the Larian woods and hope friendly lords drop off any captured Noldor in the garrison's dungeons so you can simply transfer them to your party's prisoner list and release them from there.